Tak is a game of abstract strategy and logic played throughout Temerant. Kvothe is first introduced to Tak by Bredon in Vintas. According to Bredon, the objective of Tak is not to win, but to play a beautiful game. Kvothe later attempted to teach Tak to Felurian, only to find that she already knew it and easily lose to her beautiful game.
The description in the Chronicle does not provide details on the rules of the game. However, a full playable rule-set was later created by game designer James Ernest, a friend of Patrick Rothfuss, with the author's approval and assistance.
Tak is played on a square, tiled board, though using a board is optional and a game can be played on any flat surface, even an unmarked one. Tak boards can vary in size from 3x3 tiles to 8x8, depending on the desired complexity of a given game; the size of the board also determines the number of pieces used by both players. Games of 5x5 and 6x6 are considered "standard" and are the most commonly played.
|Board Size||# of Stones (per player)||# of Capstones (per player)||Skill level|
|7x7||40||1 or 2 (as desired)||Eccentric (rarely played)|
There are two types of Tak pieces: stones (also known as "normal stones") and capstones (also known as "capital stones" or "caps"). Stones usually consist of small tiles (common materials include wood, stone, and metal) in simple geometric shapes that are capable of being stacked and stood upright on one side. Capstones are larger standing pieces that can range in shape from cubes to elaborate totems. Each player typically uses a set of pieces of a contrasting color, such as black for one and white for the other.
End of the gameEdit
- Beginner's Game -
- Traveler's Game -
- Court Game -
- Master's Game -
- Kaen - An ancient gambling game that gave rise to modern Tak